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That was one of the first decisions we made going into this we weren't going to replace original.
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"We're cleaning up the data, making it easier to understand how things work, but we're not creating mod tools or a mod browser for ," he said.
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"We're not going to have - like when you open the game, there won't be a tab that says 'Load your mods now'," Gallerani explained. Fergusson and Gallerani, however, stressed that Resurrected would have mod support of its own, but it won't support "the same types of mods" you can access today.
© Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku Australia © Provided by Kotaku AustraliaĪll seven classes from the original Diablo 2, and the Lords of Destruction expansion, will come with Resurrected at launch. Those with 21:9 monitors will be real proud - Diablo 2 looks very nice when you've got that extra real estate for your inventory tetris. To accompany the official reveal, Blizzard also released a string of assets showcasing the updated textures, ultrawide support, effects and more. If you still want that experience, that experience is there for you." So we left it, it still works with D2 original. But if there was a mod that somebody truly loved, we didn't want that taken away from there. And one of the things we want to do is have a place where we could have a safer, a more secure ecosystem with modern on.
"But some of those mods are quite invasive to the game, and can cause those situations hacking, cheating, bots or exploits. The mod community is what's keeping Diablo 2 vibrant today," Fergusson said. "We love the mod community and we love what they've done in the 20 years since. D2 original is going to live on, and Diablo 2: Resurrected is going to be a separate game."Ī key benefit of this approach is that it'll ensure that existing Diablo 2 mods and total conversions will still work, while newer players will have the benefits of 's more modern backend, including its updated anti-cheat protections. "That was one of the first decisions we made going into this we weren't going to replace original. "One of the early was that the original game is there for those players who want it," Fergusson said.
We don’t want to change what is core to Diablo 2, but we do want to get more people to appreciate it.
Robert Gallerani and Rod Fergusson both explained that Diablo 2 Resurrected would exist as a standalone product to Diablo 2, avoiding the problems and subsequent backlash that plagued Warcraft 3: Reforged.
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Kotaku Australia was told during an embargoed interview that cross-play won't be supported, but cross-generational play - PS4 and PS5 users, or Xbox One and Xbox Series X users - will be. There wasn't an official release date beyond 2021, although Blizzard did announce that players could sign up for a PC alpha test through the Diablo 2 website.Ī big change is that Diablo 2 will be coming to consoles for the first time, with "cross-progression" between platforms via.
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This year, it's finally happening - and as an added bonus, you'll be able to get that classic Diablo 2 experience on your PS5, Xbox Series X, and the Switch.ĭiablo 2 Resurrected, which is being built by the same team behind the Tony Hawk Pro Skater remasters, was formally announced this morning at BlizzConline. Fans have been screaming at Blizzard to remaster Diablo 2 for an age.